2020-04-25 10:08:19 +00:00
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{% extends "base.html" %}
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{% block title %} Jeu {% endblock %}
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{% block titre %} Jeu {{game.name}} {% endblock %}
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{% block head %}
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{% include ['scripts-perso.html', 'scripts.html'] %}
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{% endblock %}
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{% block contenu %}
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<div id="zone-de-contenu">
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<div style="width:100%;margin:20px;"> </div>
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2020-05-08 18:40:22 +00:00
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<fieldset class="fieldset" id="listpart"><legend style="font-size:25px;">Liste des joueurs</legend>
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2020-04-25 10:08:19 +00:00
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<ul id="players">
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{% for p in game.get_players() %}
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{% if p['username'] == admin %}
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<li id="player_{{ p['username'] }}"> {{ p['name'] }} ({{ p['username'] }}) (admin)</li>
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{% else %}
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{% if p['username'] == user.login %}
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<li id="player_{{ p['username'] }}"> {{ p['name'] }} ({{ p['username'] }}) <a href="javascript:leave()">(quitter le jeu)</a></li>
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{% elif user.login == admin %}
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<li id="player_{{ p['username'] }}"> {{ p['name'] }} ({{ p['username'] }}) <a href="javascript:ban('{{ p['username'] }}')">(bannir)</a></li>
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{% else %}
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<li id="player_{{ p['username'] }}"> {{ p['name'] }} ({{ p['username'] }})</li>
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{% endif %}
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{% endif %}
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{% endfor %}
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</ul>
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</fieldset>
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{% if user.login == admin %}
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<fieldset class="fieldset"><legend style="font-size:25px;">Gestion des participants</legend>
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<form action="javascript:addplayer()">
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Ajouter par nom d'utilisateur :
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<input type="text" id="addplayer" />
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<input type="submit" value="Ajouter">
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</form>
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<br />
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Vous pouvez aussi donner l'adresse du jeu (lire dans la barre d'adresse).
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</fieldset>
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<fieldset class="fieldset" id="gostart"><legend style="font-size:25px;">Démarrer le jeu</legend>
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<a href="javascript:gostart()">Commencer</a>
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</fieldset>
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{% else %}
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<fieldset class="fieldset"><legend style="font-size:25px;">Info</legend>
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<p>Veuillez attendre que le maitre du jeu lance la partie...</p>
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<p>Rechargez la page si cela traine trop.</p>
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</fieldset>
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{% endif %}
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{% endblock %}
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{% block script %}
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<script type="text/javascript" charset="utf-8">
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var players = [
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{% for p in game.get_players() %}
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'{{ p['username'] }}',
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{% endfor %}
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];
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{% if game.fixplayers %}
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var fix = true;
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{% else %}
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var fix = false;
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{% endif %}
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{% if user.login == admin %}
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if (players.length < 4){
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$('#gostart').hide();
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}
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else{
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$('#add_player').hide();
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}
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{% endif %}
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var socket = io(window.location.pathname);
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socket.on('connect', function() {
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socket.emit('join', {data: 'I\'m connected!'});
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});
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socket.on('join', function(data){
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console.log('Join received', data['username'], data['name']);
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add_u(data['username'], data['name']);
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{% if user.login == admin %}
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if (players.length == 4){
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$('#gostart').show();
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$('#add_player').hide();
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}
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{% endif %}
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});
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var add_u = function(username, name){
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if(players.indexOf(username)<0){
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players.push(username);
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html = `<li id="player_${username}"> ${name} (${username})`
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if(username == '{{ admin }}'){html+= ` (admin)`;}
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else if(username == '{{ user.login }}'){html+= ` <a href="javascript:leave()">(quitter le jeu)</a>`;}
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{% if user.login == admin -%}
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else{html+= ` <a href="javascript:ban('${username}')">(bannir)</a>`;}
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{%- endif %}
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html += `</li>`
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$('#players').append(html)
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fix_f();
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}
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}
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socket.on('leave', function(data){
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console.log('Leave received', data['username']);
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username = data['username'];
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players.splice(players.indexOf(username), 1);
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$('#player_' + username).remove();
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{% if user.login == admin %}
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$('#gostart').hide();
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$('#add_player').show();
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2020-05-08 18:40:22 +00:00
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{% else %}
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2020-05-08 18:59:31 +00:00
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if (username == '{{ user.login }}'){
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2020-05-08 18:40:22 +00:00
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console.log("Vous avez été banni");
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$('#listpart').prepend(`
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<div class="alert" id="alert0">
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<button type="button" class="close" onclick="javascript:hidealert('alert0')">×</button>
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2020-05-08 18:59:31 +00:00
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Vous avez été banni !
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2020-05-08 18:40:22 +00:00
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</div>
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`);
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}
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2020-04-25 10:08:19 +00:00
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{% endif %}
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});
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socket.on('fixplayers', function(data){
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fix = True;
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fix_f();
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});
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var fix_f=function(){
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if(fix){
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$('#players li a').remove();
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{% if user.login == admin %}
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$('#add_player').hide();
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{% endif %}
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}
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}
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fix_f();
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socket.on('start', function(data){
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document.location.href="/game/{{ game.id }}";
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});
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var leave = function(){
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socket.emit('leave', {});
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document.location.href ="/games";
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}
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{% if user.login == admin %}
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var ban = function(username){
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socket.emit('ban', {'username': username});
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}
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var gostart = function(){
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socket.emit('fixplayers', {});
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document.location.href="/game/{{ game.id }}/start";
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}
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var addplayer = function(){
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username = $('#addplayer').val();
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if(username !=""){
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$('#addplayer').val('');
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socket.emit('add_player',{'username':username})
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}
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}
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{% endif %}
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</script>
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{% endblock %}
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